octane 3ds maxv4.01.1-6.12 GPU & CPU memory

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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MartinBoom
Licensed Customer
Posts: 59
Joined: Mon Apr 02, 2018 8:10 pm

Hello!

(see the attached image)

Unlike other Octane versions i´ve noticed that the machine was getting too "freezy" and i recalled when i used to wotk with CPU renderers. so inconvinient

first odd behaviour was the memory allocation of the GPU was way above the single GPU (using two GTX 1080 ti) and since im trying to test out of core memory
it was set to 10GB (the machine has 32gb)

this wasn´t happening in previous versions. any ideas?

usaing max 2018 with octane 3ds max v4.01.1-6.12 subscription.

cheers

martin
Attachments
memory management odd behaviour
memory management odd behaviour
User avatar
paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi MartinBoom,
I sent laggy issue to developers.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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