OSL bugs in 16.3.1

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J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

The attached script renders fine in RC and v3 versions. not in 16.3.1
Attachments
osl bug.png
osl flakes.blend
(948.41 KiB) Downloaded 228 times
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 376
Joined: Fri Aug 25, 2017 5:02 am

Hi J.C,

Thanks for your report.
This will be fixed in the next build.

Cheers,
DrawFun
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 376
Joined: Fri Aug 25, 2017 5:02 am

J.C wrote:I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.
Hi J.C,

This should be fixed in 17.1.

Cheers,
DrawFun
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

DrawFun wrote:
J.C wrote:I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.
Hi J.C,

This should be fixed in 17.1.

Cheers,
DrawFun
What about 16.x.x?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
DrawFun
OctaneRender Team
Posts: 376
Joined: Fri Aug 25, 2017 5:02 am

J.C wrote:
DrawFun wrote:
J.C wrote:I noticed that in 16.3.1 the values of OSL script inputs are reset when the rendering starts. I previous versions this did not happen.
Hi J.C,

This should be fixed in 17.1.

Cheers,
DrawFun
What about 16.x.x?
Will merge the fixes and updates to 16.x too.
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