prevent saving image-files in "asset" folder?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Hi,

I create a material with several image-files and safe that material in Local DB.
Works fine so far.

When I look in the LocalBD-Folder I find the corresponding orbx-File (which can be about 300MB when working with some 8K Tex)

But when I now download that material from LocalDB in a new scene, C4D saves all the 8K-Image Files
in "AppData/Roaming- /.../tex/assets" Folder which again has about 300MB.

This unnecessarily doubles the amount of data.
Is there a way to prevent octane or C4D to create and save all image-files a second time in the "assets"-Folder?

Thanks
Mike
miohn
Licensed Customer
Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

no one got an idear how to stop this?
I don't understand this. An orbx-File with 300MB should contain all images-files already. Not?

regards
Mike
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