Octane freezes when changing anything in C4d

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).


Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
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zawij
Licensed Customer
Posts: 9
Joined: Tue Jan 16, 2018 8:08 am

Octane freezes when changing anything in C4d, like timeline scrubbing, turning on/off elements.
It just stops rendering. No buttons in LV make any change to this situation. I have to restart C4D.
See video. I must say that yesterday it was going flawlessly...
https://we.tl/t-3C1epYDEbS

I haven't make any changes to drivers/system/c4d file since yesterday.

A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).


A, OSX 10.13.6
B. Egpu: NVIDIA GTX 1080 8GB, MSI
C. RAM: 32GB
D. NVIDIA WEB DRIVER: 387.10.10.10.4.105 (Up to date), CUDA 396.148
E. Standalone 4.00
F. Octane Render plugin: V.4.01.1 R2
G. C4D edu R20 RB255810
H. See video
I. Log:
Started logging on 16.12.18 13:45:14
OctaneRender Studio 4.01.1 (4010100)
could not pick materials, because the geometry has changed and rendering is paused
Attachments
_BugReport.zip
(30 KiB) Downloaded 144 times
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