Hi,
I got 7x1080 gpu connected to a double xeon workstation via 2 pci-e x16 slots. Graphic Cards are in 2 Cubix Expanders Elite.
When I launch the scene with a bit more complex geometry it takes ages even before the rendering starts.
Is there something in my rig that could be a bottleneck?
Is there a way to make quicker the "preparing scene" process?
Normally when the render starts it's very fast, I compared it to similar rigs and the timings are correct, but if you have to render the animation adding 10 minutes of preparation before every frame becomes a serious issue.
Many Thanks
lag when starting to render the scene
Moderators: ChrisHekman, aoktar
Which version are you talking about? It's too long....
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- elisabettagiovi
- Posts: 12
- Joined: Fri Apr 29, 2016 2:23 pm
Hi Aoktar,
this is the version I'm using:
OctaneRender 4.01.1 (4010100)
Anyway, it was already slow with 3.8.
Thanks
this is the version I'm using:
OctaneRender 4.01.1 (4010100)
Anyway, it was already slow with 3.8.
Thanks
V4 should be much faster at the start of render session. The difference comes from geometry processing. I cannot know your rig because I never worked something like that. But you can do some tests to understand the issue.
Try to render several scenes without any textures and materials but in different triangle counts. In the Console window, you'll see scene preparation, update and render times.
Try to render several scenes without any textures and materials but in different triangle counts. In the Console window, you'll see scene preparation, update and render times.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw