Denoising does not affect shadow matte
Is it a bug or limitation of the denoiser?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
- PolderAnimation
- Posts: 373
- Joined: Mon Oct 10, 2011 10:23 am
- Location: Netherlands
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I asked the same question last week.
This was the answer:
“Yes it is correct that they can't be denoised at the moment. The AI denosier uses contextual information of multiple passes to generate the denoised render passes, which is not available for the render layer passes. In the future we are going to look into improving the denoiser in that area.”
viewtopic.php?f=24&t=69925
This was the answer:
“Yes it is correct that they can't be denoised at the moment. The AI denosier uses contextual information of multiple passes to generate the denoised render passes, which is not available for the render layer passes. In the future we are going to look into improving the denoiser in that area.”
viewtopic.php?f=24&t=69925
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
Thank you for the information.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group