Denoising does not affect shadow matte

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J.C
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Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Is it a bug or limitation of the denoiser?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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PolderAnimation
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I asked the same question last week.

This was the answer:

“Yes it is correct that they can't be denoised at the moment. The AI denosier uses contextual information of multiple passes to generate the denoised render passes, which is not available for the render layer passes. In the future we are going to look into improving the denoiser in that area.”

viewtopic.php?f=24&t=69925
Win 10 64bit | RTX 3090 | i9 7960X | 64GB
J.C
Licensed Customer
Posts: 1855
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Thank you for the information.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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