Too many vertices scene

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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Tharso
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I have 2 scenes. One with 13 million polygons and other with 6 million. In the scene with 6 million polygons octane says that there are to many vertices.
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face_off
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Your scene with 13 million vertices probably has a lot of the Modo Mesh items set to Live Geometry Update, which means their vertices go into their own Octane Mesh nodes, rather than the global Mesh node.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Tharso
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Location: Brasil
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its better to live geometry for all meshs? Why its not default?
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face_off
Octane Plugin Developer
Posts: 15716
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

its better to live geometry for all meshs? Why its not default?
You can change the Live Geometry Update default in the settings. Setting all geometry Live Geometry Update to ON results in a slower load time.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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