Only first frame of Animation rendering...

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

I have attached relevant sample files - can a dev take a look into this in a timely manner please.

I have a dynamic paint animation. All frames render fine in view port. Likewise, I can render any individual frame of the animation fine. But when I go to render the full animation only the first frame renders. All subsequent frames just render as grey. I have tried outputting to PNG, JPG, EXR and always same result - all frames after first one render grey.

However, I am able to export the file to ORBX, where it renders perfectly fine in Stand Alone.

See attached files and please let me know if you require any other information.
Attachments
Blender-Animation-Render-Issue.zip
(67.53 MiB) Downloaded 337 times
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
azen
OctaneRender Team
Posts: 792
Joined: Mon Jun 01, 2015 11:06 pm

Hi there,

Thank you for the test scene, that is much appreciated. I will test this against our in-house animation test scenes and get back to you as soon as possible.

Cheers,
Azen
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

Thank you Azen for looking into this. FYI - the problem first occurred on Windows 10 using Octane for Blender 3.08 Test 15. But I also just tried it on my Mac with 3.07 Test 14 and the same issue occurs.
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi pegot, thanks for your report. It will be fixed in 15.1.
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

Hi. I just opened this older file and am still having same issue with current Octane Blender v4 16.3.

First frame of animation renders fine, all subsequent frames are de-saturated and grayish? Please advise.
0001.jpg
0001.jpg (9.16 KiB) Viewed 4210 times
0002.jpg
0002.jpg (4.67 KiB) Viewed 4210 times
The most recent file is attached. I made only minor modifications, deleting unused textures and adding panoramic camera.
Attachments
OctaneBlender-Animation-Render-Issue.7z
(41.07 MiB) Downloaded 251 times
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
pegot
Licensed Customer
Posts: 934
Joined: Mon Nov 07, 2011 3:44 am

Hey please disregard - the issue seems to be an exr texture I had attached to the environment.
Win 10
3.7Ghz i9 10900k / 64GB
ASUS STRIX Z490-E
PSU: PowerSpec 850Wd
RTX 3090 Asus Tuff

Network rendering:
Win 10
4.2Ghz i7 7700k / 64GB
AsRock SuperCarrier
PSU: EVGA 1200w
RTX 3080 Ti EVGA Hybrid
RTX 3080 ASUS Tuff
GTX 1080ti SC Black (wc)
linograndiotoy
OctaneRender Team
Posts: 1355
Joined: Thu Feb 01, 2018 7:10 pm

Thanks for the update!
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