Yeah It's a problem in R20. Weird!zoppo wrote:R20 / Windows 10Cheiser wrote:Cinema 4d R20 still problem with Octane object tag on spline. Aoktar, could you check it on R20? We tested it on R19 - works ok, but not R20.
It's not working here either, no refresh after moving or rotating the spline.
Cinema 4D version 4.00 (obselete stable)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi Aoktar, I can now confirm that the issue still persists when rendering to picture viewer. I've also tried on the latest stable release and the issue persists.aoktar wrote:Understand! Do yo have similar problem without render queue? Can I get a sample scene to try?isotope wrote: Thanks for the reply Aoktar.
Yes the system memory gets full and then Cinema 4D will not respond. The GPUs will then not be used/ the render will stop. Happens after around 300-400 frames depending on the scene. On application quit, sometimes the memory will be released, but sometimes a restart of the system is required.
About 20 scenes in the queue and each scene is around 400-600 frames - so sometimes the render will finish a scene but crash later in the next scene. Each scene is set to 4096x4096px with a spherical camera and stereo enabled. All scenes have out-of-core enabled (4Gb and 512Mb).
Thanks