Displacement geometry problem

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vitgaus
Licensed Customer
Posts: 54
Joined: Mon Aug 05, 2013 5:08 am

Hi,
I made two identical objects and applied a displacement map to one of them. The most of displacement texture is black, meaning no displacement. The result is unexpected. See pics below. How to fix?

Second picture is same but with opacity map (same texture as for displacement).
The displacement setting are also attached.
displacement.jpg
displacement+opacity.jpg
displacement_settings.jpg
User avatar
paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi vitgaus,
you can not work with coplanar surfaces; moreover maybe you have problems with smooth objects, normal and probably some issues with Unwrapping.
you should set mid level to 0.5 best using 32bit texture.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
vitgaus
Licensed Customer
Posts: 54
Joined: Mon Aug 05, 2013 5:08 am

Well, those are two independent surfaces, although identical, meaning I can do Unwrapping with no problems. But trick with mid level works fine, THX!

Actually this is the car steer wheel model and I tryed to make stitches with displacement, as shown here:

https://www.behance.net/gallery/7219448 ... riment-CGI
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