Octane 4.00 Rendering Bug

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
jjmotionstudio
Licensed Customer
Posts: 17
Joined: Fri Dec 04, 2015 12:43 pm

When I rendered a scene of animation out this morning, I saw something strange happening - an object was appearing on the opposite side of itself, like a mirror, right as I animated some other objects visibility to "off."

Here's what it looked like:
Frame 47 , looks normal
https://www.dropbox.com/s/xbtfpmmi41a39 ... 7.png?dl=0
Frame 48, doubled itself.
https://www.dropbox.com/s/v6nsrocxa35pn ... 8.png?dl=0

I thought there was a problem in my animation, so I double checked all the objects to see if they were accidentally turning on somewhere, but after several tries, it still does the same thing.

I wondered whether it was an Octane problem or a scene problem, so I tried in C4D's Standard render, and I confirmed it's not my animation:
Frame 47
https://www.dropbox.com/s/9fw2y7t4uat5n ... 7.png?dl=0
Frame 48
https://www.dropbox.com/s/tx0kg5vags6fz ... 8.png?dl=0

Let me know if this is a known issue, and if it's been fixed since 4.00, or if it's something that might need to go into a future update.

Thanks!

-JJ
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Scene please with detailed instructions how to reproduce! I'll check.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
jjmotionstudio
Licensed Customer
Posts: 17
Joined: Fri Dec 04, 2015 12:43 pm

I rolled back the Octane to 3.08.4, and now it works fine.

I won't be able to post the scene here due to NDAs, sorry.
Post Reply

Return to “Maxon Cinema 4D”