max polys
Moderators: ChrisHekman, aoktar
Hi,
please note that ~42 million polys are equals to ~8.5GB of VRAM.
In v4 you can use Out-of-core option to move also geometry (not only textures like in v3) to system RAM, and bypass the issue.
ciao Beppe
please note that ~42 million polys are equals to ~8.5GB of VRAM.
In v4 you can use Out-of-core option to move also geometry (not only textures like in v3) to system RAM, and bypass the issue.
ciao Beppe