LWSN Not Able to save DENoised Image

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

3dreamstudios
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I'm not able to save out the denoised image from LWSN screamernet. Is this missing, or am I doing something wrong? Thanks.
mikefrisk
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Just an idea - have you tried disabling "denoise on completion"?
3dreamstudios
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mikefrisk wrote:Just an idea - have you tried disabling "denoise on completion"?
Good thought...I just had that too. I tried and didn't seem to do anything different.
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juanjgon
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Hi,

I'm testing the LWSN rendering here and at least with the images written from the Octane passes node, the denoised beauty is exported without problems. How are you exporting the beauty pass, using the LW native image saving function?

Thanks,
-Juanjo
3dreamstudios
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juanjgon wrote:Hi,

I'm testing the LWSN rendering here and at least with the images written from the Octane passes node, the denoised beauty is exported without problems. How are you exporting the beauty pass, using the LW native image saving function?

Thanks,
-Juanjo
I was trying to use the Octane Render Passes node. What options should I have checked? Please be as complete as possible.
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juanjgon
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Nothing special. With the default settings it should work. Don't you get the "DeMain" pass if the denoising is enabled?

Thanks,
-Juanjo
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2018_12_07-17_47_54.jpg
3dreamstudios
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juanjgon wrote:Nothing special. With the default settings it should work. Don't you get the "DeMain" pass if the denoising is enabled?

Thanks,
-Juanjo
I do not see a "DeMain" pass inside any of the dialog/tabs for Render Passes. I do have the same checkboxes chosen from your screens...

I should mention I'm not using EXR format either. Is that the only way to get that?
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juanjgon
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By default, without the denoising enabled, you get a "Main" pass image file with the beauty pass. Once the denoised is enabled, this file is named "DeMain". You don't need to enable any additional pass to get this denoising pass, this is the default beauty output when the denoiser is enabled.

Can you please attach one example scene with this issue? I could try to render it here to see if you have something wrong in your scene configuration.

Thanks,
-Juanjo
3dreamstudios
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Sorry this is so much work...I hope it's not something simple...but probably will be.
Thanks.
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3dreamstudios
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I just thought of something. If you confirm that works on your side...which it probably will.....I may need to update my render manager to be using the latest 4.0 software...doh. I hope that's all it is.
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