Memory increasing every frame

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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sdanaher
Licensed Customer
Posts: 332
Joined: Mon Apr 06, 2015 12:47 pm
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Having an issue with increasing system RAM consumption on each frame of an animation. It keeps increasing until I get an OSX memory error (out of memory, quit some apps dialog...). I can quit C4D and continue rendering the next set of frames until it runs out again which is about 50 frames on my system. Scene is simple (mograph cloners as sprites) but using movie files as textures ranging from 20-120MB each.

Tried it on V3.0.5 R3 and V4 RC7-R4, Cinema R19 and 20. With and without network rendering. Out of Core on and off.

Octane is reporting moderate 577MB of vram usage... which is coincidentally about how much system memory is consumed each frame. Seems like Octane is not releasing it.

OSX 10.12.6, 40GB RAM, Titan X 12GB (Cuda 387.178, Webdriver 378.05.05.25f10)
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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I'll try to reproduce here to fix it in a future 4.x version.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
sdanaher
Licensed Customer
Posts: 332
Joined: Mon Apr 06, 2015 12:47 pm
Contact:

Thanks Ahmet... so its a known issue I take it?
Windows 10 - 64GB RAM - Cinema 4D R20 - RTX 2070 x3
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