Hey, thanks for hard work on V4, just a quick bug report.
mograph color not working in V4.
Image attached, the scene is downloaded form v3 sample scenes from otoy website. (octane-gradient-color-with-mographcolors.c4d)
https://drive.google.com/file/d/1AlSI91 ... sp=sharing
Thanks
mograph color
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
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Hi,
if you are using c4d R20, you need to change the Cloner objects from Instance mode, to Render Instance mode or Multi Instance mode: ciao Beppe
if you are using c4d R20, you need to change the Cloner objects from Instance mode, to Render Instance mode or Multi Instance mode: ciao Beppe
Hey, thanks for quick reply.
I did notice that. However, I'm running softbody simulation on my project.
They have to be an instance. both Render Instance mode or Multi Instance mode won't work.
Is there ways you can fix it? rather than having to make 20+ different material and objects to running the simulation. (the whole point of using multi shader.)
Don't think using V3 is a long-term solution.
I know you guys working hard. and really wish this would work.
Thank you.
I did notice that. However, I'm running softbody simulation on my project.
They have to be an instance. both Render Instance mode or Multi Instance mode won't work.
Is there ways you can fix it? rather than having to make 20+ different material and objects to running the simulation. (the whole point of using multi shader.)
Don't think using V3 is a long-term solution.
I know you guys working hard. and really wish this would work.
Thank you.
