Hi,
When going from 3.08 to 4RC7, displacement is something strange. I have to setup the node with the highest value possible (something like 8192 or so, don't remember right now). Before, 512 or 1024 worked fine, but in 4RC7, I get strange results...!?
Best wishes,
Thomas
Displacement in RC7
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
http://www.thomas-schwenke.me
Houdini 20.5 || Win11 || i7 + RTX3080
Houdini 20.5 || Win11 || i7 + RTX3080
I am seeing files that had displacement in prior version ORBX- work as expected.tschwenke wrote:Hi,
When going from 3.08 to 4RC7, displacement is something strange. I have to setup the node with the highest value possible (something like 8192 or so, don't remember right now). Before, 512 or 1024 worked fine, but in 4RC7, I get strange results...!?
Best wishes,
Thomas
However- if I add displacement to a file- material ball renders just fine- rendertarget crashes octane on win10, crashes machine on mac
./rrb
Hi,
could you sare with me via PM an .orbx scene that shows the issue?
ciao Beppe
could you sare with me via PM an .orbx scene that shows the issue?
ciao Beppe