I'm currently setting up a scene where I want to use the AI Denoiser. I set up the scene and was pretty impressed with the first result, unfortunatley I had to go back some steps due to some mistake happen before setting up the lighting and denoiser settings. Since then the results don't look the same, I get a very unsharp and "blotchy" image, se the attached screenshot.
I wonder what are the best settings or at least the correct workflow setting up the denoiser. So far I know:
- Activating it via the camera imager. Is there a difference between global and the Tag camer imager?
- Render Passes: set the tone map type to Tonemapped, Image Color Profile SRgb save the Denoised Beauty.
Whats with the Min Denoiser samples and the Denose interval? I didn't see a difference there.
So far I can see that the results using very few samples (under 100) are not useable. The scene clears up at about 3000 - 4000 PT Samples.
Can someone guide me in the right direction? What settings do I have to tinker with? Or is the solution to go up with the samples to, say 1000?
Goal would be to get the render times down to 90 seconds or so, coming from 6 minutes. is this possible?
Please see attached my current render settings and the sample image.
Current light setup only contains one HDR but I'll probably add some are lights.
Please notice the slightly off lighting as well. Is Srgb and tonemapped the wrong option?
Thanks in advance.

Edit: Octane version: V4.0-RC7