Denoiser Values
Moderator: juanjgon
Frank - i used denoising WITH Adaptive sampling ON at animations so no problem they are perfectly compatible so don't worry.
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
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Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Frank, if you are animating using static noise with denoiser works well. I found out the hard way, not in the manual.
I tested out an aircraft interior and with static noise off it was popping like crazy.
I tested out an aircraft interior and with static noise off it was popping like crazy.
Win 10. Threadripper 1920X 32gb Ram GTX 1080Ti GTX 980Ti 2xGTX 780
http://ajdesignstudio.co.nz/
http://ajdesignstudio.co.nz/
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Oh!.. Thanks a bunch gristle! That is really good to know!
And thank you Lewis! You guys rock!
I'll be honest; GI Clamp, Path Term Power and Coherent Ratio are still a little mysterious to me.. I usually just keep those on the same settings and always get clean results, though likely much slower than possible, I am sure. I guess I will need to play with those once I do some quick animation tests with Denoising, since no one can tell me exactly what to use, without seeing my exact scenes, or what my surfacing is like. But you guys definitely saved me some time.
Just occurred to me while looking at PT Kernel just now: Can AI Light be used (and help) if doing strictly HDRI lighting?
And thank you Lewis! You guys rock!
I'll be honest; GI Clamp, Path Term Power and Coherent Ratio are still a little mysterious to me.. I usually just keep those on the same settings and always get clean results, though likely much slower than possible, I am sure. I guess I will need to play with those once I do some quick animation tests with Denoising, since no one can tell me exactly what to use, without seeing my exact scenes, or what my surfacing is like. But you guys definitely saved me some time.
Just occurred to me while looking at PT Kernel just now: Can AI Light be used (and help) if doing strictly HDRI lighting?
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