Great to hear, enjoy it!ccpenn wrote:Aoktar thanks for the Multi-pass token support it's an absolute time saver for our studio.
Regards,
Chris
Version 3.08.5-R3 (V3 stable) 24.10.2018
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It looks like hair+mblur is bugged after operations of R20 transition. Somehow some of related codes are disabled what I found. You need a fixed build, sorry!momade wrote:Aoktar.
Still hair MB is the attached case not working. Check the octane tag and render to picture viewer. You will see the hair has no motion blur!
Please help!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:It looks like hair+mblur is bugged after operations of R20 transition. Somehow some of related codes are disabled what I found. You need a fixed build, sorry!momade wrote:Aoktar.
Still hair MB is the attached case not working. Check the octane tag and render to picture viewer. You will see the hair has no motion blur!
Please help!
Dear aoktar.
What do you mean by "You need a fixed build"?
You can ask for a custom build to fix your issue until I release a fixed version.momade wrote: Dear aoktar.
What do you mean by "You need a fixed build"?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks for this new version Aoktar !
I really like the ability to change values by clic and drag in the node editor. This is very usefull and even fun to use. The icing on the cake would be, for example, double-click and change the value on the keyboard. But it's already great like that.
I really like the ability to change values by clic and drag in the node editor. This is very usefull and even fun to use. The icing on the cake would be, for example, double-click and change the value on the keyboard. But it's already great like that.

Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
Thanks! I'll improve sliders like that later. Even more gui types as colorgui/combo/checkboxes/etc...atome451 wrote:Thanks for this new version Aoktar !
I really like the ability to change values by clic and drag in the node editor. This is very usefull and even fun to use. The icing on the cake would be, for example, double-click and change the value on the keyboard. But it's already great like that.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
Hi Ahmet,
I have found a small inconsistency in the UI.
In the Octane Render-Settings you can set the Max Parallel Samples to 32. In the Overwrite Kernel Settings the max value is still only 16.
Screenshotr attached.
Thanks for your work!
Its greatly appreciated!
I have found a small inconsistency in the UI.
In the Octane Render-Settings you can set the Max Parallel Samples to 32. In the Overwrite Kernel Settings the max value is still only 16.
Screenshotr attached.
Thanks for your work!
Its greatly appreciated!
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
Thanks Raphael! I'll fix it!Silverwing wrote:Hi Ahmet,
I have found a small inconsistency in the UI.
In the Octane Render-Settings you can set the Max Parallel Samples to 32. In the Overwrite Kernel Settings the max value is still only 16.
Screenshotr attached.
Thanks for your work!
Its greatly appreciated!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
- Contact:
Hi Ahmet,
thanks for your quick response!
I found yet another small glitch:
The Blend Material is missing the "Assign" tab, where you can see, on what objects the material is assigned to.
Noticed that when the material first appeared, but never actually reported it...
thanks for your quick response!
I found yet another small glitch:
The Blend Material is missing the "Assign" tab, where you can see, on what objects the material is assigned to.
Noticed that when the material first appeared, but never actually reported it...
WIN 10 PRO 64 | ASUS X99-E WS | 3 X GTX 1080Ti | i7 5960X 8X 3,33GHz | 64GB RAM
It's currently not possible to add this control. It caused some problems when I tried to integrate this to blend material UI.Silverwing wrote:Hi Ahmet,
thanks for your quick response!
I found yet another small glitch:
The Blend Material is missing the "Assign" tab, where you can see, on what objects the material is assigned to.
Noticed that when the material first appeared, but never actually reported it...
Also never get why do you use that!?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw