juanjgon wrote:Hi,
The motion blur settings available in the render target "MB" tab are parameters used by the plugin to control additional Octane features, like the type of objects enabled or the motion blur steps, but if you are talking about the "MultiPass" tab motion blur settings, they are there only as a legacy feature used when Octane didn't have native motion blur ... it is a fake MB effect done rendering the scene in multiple passes, that now it is only useful in some rare cases, for example while rendering scenes including simulations from realflow.
Hope it helps,
-Juanjo
Yes, the motion blur steps in the render target AND the Blur length and MB passes in the LW camera, it's too much.
What's the basic setup you can advice? Do I really need to tweak them all?
I want to have a looong MB, a swoosh from left to right on my moving objects...
Thanks!
Freddy