I tried an arch white model scene creating the horizon with the gismo gh plugin.
When the camera distance is over about 5km the mesh faces become visible in the render.
After getting closer they disappear.
What is causing this?
-rpict
geometry artefacts with big camera distance
Moderator: face_off
This is a Kernal->Ray Epsilon setting issue, so try adjusting that setting. However if you have very large and very small polygons in the same scene, you can also subdivide the large polygons.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question