viewport render vs render

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Hello Azen,

I am trying to figure out why my Viewport render is so dramatically different than my Render output.

This file is using the the Direct Lighting Kernel, and actually, I like the preview look better than the render output in this case.

Regardless, shouldn't these two be a match? Otherwise, how can we adjust shaders for final output?

I have been toggling Alpha shadows, Shadows on/off per object in Octane panel. Not seeing a difference.

Add to the problem, trying to adjust the Exposure, Power of the HDRI, etc. yields independent results.

Thanks for your help,
Rick
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shadow on off.blend
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render compare.png
protovu
Licensed Customer
Posts: 476
Joined: Thu Sep 11, 2014 7:30 pm

Found the answer.........viewtopic.php?f=32&t=64515

Yay!

sorry for crying "wolf"
J.C
Licensed Customer
Posts: 1857
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Well, everybody had the same problem at the beginning ;) This should be in manual but for unknown reason is not there.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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