OpenSubDiv Issue

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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
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RajivMudgal
Licensed Customer
Posts: 42
Joined: Fri Jan 10, 2014 10:29 am
Location: India
Contact:

Hi,
We have detected a bug in OctaneRender™ for Blender 4.0 RC4 - 16.2.4 [TEST]. When you apply OpenSubDiv to one object, other objects automatically take it even though their OpenSubDiv is disabled.
OpenSubDiv_Disabled.png
OpenSubDiv is disabled throughout.
OpenSubDiv_Enabled.png
OpenSubDiv is enabled only on the Body, yet the Tentacles and the Wings automatically take it.
OpenSubDiv_NotEnabled_LI.jpg
Rajiv Mudgal
Film Maker and VFX Creative Director at DarkWhite Productions
Win 10 64 |3X Nvidia Titan | i7 5820k | 32GB
aufwind
Licensed Customer
Posts: 122
Joined: Sun Mar 31, 2013 4:47 pm

Hi Rajiv,

that's an issue with mesh type set to 'global'. You'll have to set the relevant parts to 'scatter' in order to work properly.

There's a similar issue with the normals auto smooth option in the object data panel.
Otoy didn't / can't fix it.

So good luck...
Win7 | Gigabyte G1.Sniper 3 | I7 3770K | 2x Titan (Kepler) | 1x Titan X (Pascal)
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi RajivMudgal and aufwind,

Thanks for your report. I will look into it.

Cheers,
DrawFun
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