I get this strange ghosting whenever I add a specular material on a cylender object in Cinema 4D, and want to fill it with balls.... Nevermind the horrible lighting and setup and only look at the strange "ghost" next to the purple ball to the left. What is it im not tweaking that can make it go away? The only solution I have found is to turn my index waaaaay down but that destroys the look im going for. Ultimately, I just want the surface to look like hard plastic or something with NO bending of the shapes inside. Its funny, because if I add the balls to a box with the same specular material, there is no problem.
Any help would be super cool, I have been looking everywhere, and tweaking all the buttons I can find in Octane
All the best,

