I'm making an underwater scene, which is going fine, but when I want to render I get a difference between the life viewer and the renderer. What can be the problem here?
I'm using path tracing for rendering. I haven't changed any other setting.
[SOLVED] Difference between Live view and Picture View.
Moderators: ChrisHekman, aoktar
Ok, this issue is solved. In the render settings I had 'Ignore Unused Materials' switched on. Once I switched it off the renderer funcioned normally.
Mac Pro dual Intel quad core 2.8 Ghz, 10Gb ram, Geforce Quadro 4000
Windows Visa Home 64 bit (bootcamp)
Windows Visa Home 64 bit (bootcamp)