Modo ocs export loses MDD animation

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

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NikeDPC
Licensed Customer
Posts: 2
Joined: Fri May 26, 2017 1:20 am

I have a Modo scene with a mesh deformer driven by an MDD.

When I save out an ocs from the Octane viewer in Modo and open it in Standalone I only get the frame I happened to be on when exporting. All other frames are lost.

Is there a preference setting somewhere that I'm missing? Or is there a way to reapply the animation in Standalone?
Or do I need to bake the geo prior to export?

thanks
NikeDPC
Licensed Customer
Posts: 2
Joined: Fri May 26, 2017 1:20 am

The solution was found on the "Rendering and Exporting Animations" page of the Octane Modo manual. :D

Execute this command in the Modo command line: octane.saveAnimation

You will get a .osc file along with supporting folder containing alembic file.
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