I'm on 3.08.3 / Cinema4d R18.057, Windows 7.
I've found a problem in my Metallic materials that have texture image nodes assigned to the node of the material.
If I copy the material to a new project or make "Remove unused materials" I lost all the texture image node.
See the video attached for better explaination.
It's a bug or my mistake?
I enclose here the file with 2 material. There is one that is not assigned to any object. If I remove that material all the Image textures node are deleted also in the other.
Problem on Metallic Material
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i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
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