AO looks like polygons

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

Post Reply
agusteli
Licensed Customer
Posts: 6
Joined: Sun Jan 21, 2018 2:19 pm

Can anyone help me with this? This is an fbx export from 3ds max and it looks like this (see attachment) in my octane live viewer, looks normal when I render with the default renderer in c4d.
Attachments
wtf is this.png
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Put a sphere in this scene with some material and check how it's looking.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
agusteli
Licensed Customer
Posts: 6
Joined: Sun Jan 21, 2018 2:19 pm

aoktar wrote:Put a sphere in this scene with some material and check how it's looking.
sphere looks fine
Attachments
Untitled.png
User avatar
aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Your mesh looks like very big on dimensions. Read ray_epsilon from manual what's that and play with that!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
agusteli
Licensed Customer
Posts: 6
Joined: Sun Jan 21, 2018 2:19 pm

aoktar wrote:Your mesh looks like very big on dimensions. Read ray_epsilon from manual what's that and play with that!
worked thanks!
Post Reply

Return to “Maxon Cinema 4D”