Hi,
I read somewhere that the 4xx series was deliberately crippled so that DP calculations run at 1/5 the speed of single precision floats, while the Fermi architecture can manage 1:2 DP vs SP.
I never noticed this before but when you search for it there are several sites which indeed mention it. Is this really true and if so does this hamper Octane?
Can´t remember seeing benchmarks here where Octane speeds up enormously on the equivalent profi cards?
Max.
Performance of GTX game cards versus Quadro´s
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The "crippling" only happens with standard DX/OGL apps. It doesn't affect CUDA (and hence Octane Render) at all.
Regards
/M
Regards
/M