Full support for Renderman RIB format in version 1.0

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electromusic.se
Licensed Customer
Posts: 25
Joined: Wed May 26, 2010 8:12 pm

Does the full support for the RIB format mean that I could use Cineman material including procedural shaders in C4D and get the same shader/material results in Octane? (with the exception of real light of course :D ).

BTW, when is the 1.0 version planned to be released?

/Björn
Last edited by electromusic.se on Wed Sep 29, 2010 6:39 am, edited 1 time in total.
MacPro 2008 8 core / 8 GB Ram / GTX 680 / GT 120 / Mountain Lion / Cinema 4D R14 / Octane Render 1.10
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Our rib parser/API is in development and will be in the 1.x version, probably 1.1 or 1.2.
1.0 is coming very soon.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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