GPU Render Issue

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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rdcontent
Licensed Customer
Posts: 11
Joined: Thu Feb 16, 2017 10:05 am

Hi guys

We're having a problem here whereby when starting a render out from Cinema 4D with Octane the frames start off fine - rendering for example at around 1 minute each. After about 50 frames roughly the speed starts to decline by about 10 seconds each and eventually one of the GPU's stops being used to render. Has anyone else encountered this error? If so how did you go about fixing it? My only work around is to stop the render and restart it again from that frame to get back up to speed.

We are using 2 x GTX1080TI's.

Thanks in advance.
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Please post some information about your rendering.
Open console and find output about render log for whole frames
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
rdcontent
Licensed Customer
Posts: 11
Joined: Thu Feb 16, 2017 10:05 am

Hi Aoktar.

This is what I found in the Octane log (Have I missed something? Is there a seperate render log?):

Code: Select all

Could not load 'A:\C4D Project\tex\old_copper_bump.jpg:mono'.
Could not load 'A:\C4D Project\tex\old_copper_bump.jpg:mono'.
Could not load 'A:\C4D Project\tex\old_copper_bump.jpg:mono'.
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_SCALE (139)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_TRANSLATION (172)
Tried to access attribute via invalid ID A_SCALE (139)
Also attaching some screenshots -

Here is the GPU at the start of a render:
Octane Bar Start.PNG
Here are the times slowly increasing:
Times.PNG
Times.PNG (3.29 KiB) Viewed 1460 times
Here is the GPU once one has stopped rendering:
Octane Bar.PNG
Thanks again!
rdcontent
Licensed Customer
Posts: 11
Joined: Thu Feb 16, 2017 10:05 am

I have restarted the computer, reopened the project and begun the export again - this time also including one network render slave and it is now continuing at the same speed without dropping or losing a GPU. Could this be a bug?
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