Istance color node 3dMax

Tutorials for OctaneRender - demonstrations and howto's.
Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

Well that certainly helps!

Everything seems to work as per your vids now with the exception of select ids randomly.

It works with your flag jpg but if I try and change it for another image, also 2000x2000 I only get black geometry.
My map works fine for all the other id selections - x, y, z. It just goes wrong when I try the random option.
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paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi Rik,
did you test new 4.44 version?
Regards
Paride
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ramone163
Licensed Customer
Posts: 253
Joined: Tue Aug 28, 2012 5:12 pm

paride4331 wrote:Hi guys,
new istance color node (3.07 SDK)
Regards
Paride
Still no chance to make this effect with ForestPack (using ForestColor map) or MultiScatter?
5 years we ask for this.
GPU: 980+1080+1080Ti; 3ds max;
Behance portfolio; Handmadefont.com;
ramone163
Licensed Customer
Posts: 253
Joined: Tue Aug 28, 2012 5:12 pm

paride4331 wrote:Hi Rik,
did you test new 4.44 version?
Regards
Paride
Why Corona can do this and Octane not?
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Corona
Corona
GPU: 980+1080+1080Ti; 3ds max;
Behance portfolio; Handmadefont.com;
ramone163
Licensed Customer
Posts: 253
Joined: Tue Aug 28, 2012 5:12 pm

Or maybe it is time to show us that this is possible with OSL and OTOY team make some OSL material?
I remember that someone from OTOY says that with OSL everything will be possible. Then show us.

And one question about OSL status. 1,5 years when we have OSL support, and... nothing. Where the library, where the millions of good OSL materials from OTOY?
GPU: 980+1080+1080Ti; 3ds max;
Behance portfolio; Handmadefont.com;
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