Hello evry body,
I'm using displacement for wood texture, but I want to speed my production.
Actually, if y want a superposition w between diffus texture and displacement texture I can't use other projection than uvw or native c4d cubic projection.
In fact, i'm using box projection with word orientation because I'have some wall. With word projeciton textures are align and is so cool and i'dont need edit uv.
On the picture all texture are in box projection with word oriention, and we see the displacement is not at the same scale...
Can you help me?
Thanks
Displacement with Box texture projection ?
Moderators: ChrisHekman, aoktar
Are you using octane projection node?
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- cmittenaere
- Posts: 43
- Joined: Wed Jul 23, 2014 7:28 pm
You're loosing the triplanar feature due baking texture. Unfortunately displacement will not directly work any kind of projection type else UV mapping.
Only way is to use box mapping from texture tag. Plugin will generate UV mapping for you from tag data.
Only way is to use box mapping from texture tag. Plugin will generate UV mapping for you from tag data.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw