OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.9 XB4

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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juanjgon
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pixym wrote:Thank for this answer.

Juanjo, is the a way to have the real "Render Region No Border" feature with the crop of the image and only the region ?
This is not easy at all because Octane doesn't support this feature in the core. It always works over the full image resolution while rendering the render region. This can be a feature request for the Standalone, that should support this feature before adding it to the plugins.

Thanks,
-Juanjo
pixym
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Okay, thanks for your support Juanjo.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10
Net render : MB Asus Pro WS W790E-SAGE SE - XEON - 128GB - 2 x RTX 3090 - 3 x RTX 2080TI
dmodric
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Did anybody noticed this?

When rendering with denoiser I get this white transparent thing on transparent materials.
Attachments
denoised.zip
(6.68 KiB) Downloaded 218 times
Clipboard01.jpg
Clipboard01a.jpg
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AMD3600/X570/64GB/2x2070S
ASUS ROG Strix SCAR 17 G733 AMDRyzen7/64GB/3080 16GB
tombosschaert
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Thanks Juano!

I'm having an issue with shaped volume mediums not rendering in version 4. Apparently, this is till unsupported?
Any idea if this is on the to-do list?
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juanjgon
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tombosschaert wrote:Thanks Juano!

I'm having an issue with shaped volume mediums not rendering in version 4. Apparently, this is till unsupported?
Any idea if this is on the to-do list?
Hi,

Hmm, this was something supported in Octane 3? I'm not sure what are you talking about.

Thanks,
-Juanjo
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promity
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Location: Russia

When you use a procedural mode of Volumetric function you can choice - Sphere, Cube or Mesh as base shape.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
PaGz
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Posts: 59
Joined: Wed Sep 13, 2017 5:09 pm

Hello,

I have downloaded Octane vr for Lightwave 2018 but when unzipping i got a message that said the archive is invalid or damaged. So i download again and everytime the archive is corrupt and the files is only 20.2 kb

But finally i got it! Instead of right clicking on the link and choose a folder where to download i had the idea to just clik on the link and i got a disclaimer page, click agree and i finally be able to download...
pixym
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Location: French West Indies

Hi,

I have no experience with network rendering with Octane (Master + Slave).
So, can somebody tell me if Octane Network rendering can work with LW Render-Q ?
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10
Net render : MB Asus Pro WS W790E-SAGE SE - XEON - 128GB - 2 x RTX 3090 - 3 x RTX 2080TI
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juanjgon
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pixym wrote:Hi,

I have no experience with network rendering with Octane (Master + Slave).
So, can somebody tell me if Octane Network rendering can work with LW Render-Q ?
RenderQ is only a sequence rendering tool, used to batch render several scenes. It is not related to the network rendering at all, but well, yes, I suppose that if you have the Octane network rendering enabled, even the RenderQ rendering is going to use it.

Thanks,
-Juanjo
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BorisGoreta
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Yes, RenderQ works with Octane network rendering.
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