OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

pixym wrote:I have an odd issue, Instances does not render ;-(
Has somebody noticed that ?
Please, check if you have the master objects enabled in the scene editor.

Thanks,
-Juanjo
pixym
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Location: French West Indies

Hello Juanjo,

Yes they are checked…
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
pixym
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Posts: 597
Joined: Thu Jan 21, 2010 4:27 pm
Location: French West Indies

It seems to be okay right now. I had to Redraw…
Shame on me :o
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
AndyM1969
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XB4 coming soon?
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promity
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Somebody faced with the fact that it is impossible to deactivate different video cards - the renderer always goes to all available GPUs in Octane 4 XB3?
At first I thought that the render only goes on one video card. But when I looked at the graphic of load of video cards - I saw that all GPUs participate in the render irrespective of which of them are activated in the plug-in settings.
AMD Threadripper 1950X/64gb ram/RTX 3080 Ti + RTX 2070/Samsung SSD 870 EVO 500 gb/
Lightwave 3d
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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

promity wrote:Somebody faced with the fact that it is impossible to deactivate different video cards - the renderer always goes to all available GPUs in Octane 4 XB3?
At first I thought that the render only goes on one video card. But when I looked at the graphic of load of video cards - I saw that all GPUs participate in the render irrespective of which of them are activated in the plug-in settings.
Yes, this is bug on the plugin side. It will be fixed in the upcoming new plugin build with the Octane XB4 core.

Thanks,
-Juanjo
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BorisGoreta
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Is that the reason I couldn't play Battlefield 1 properly while it was renderning ?


EDIT: no, GPU selection is working fine here.
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juanjgon
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BorisGoreta wrote:Is that the reason I couldn't play Battlefield 1 properly while it was renderning ?
EDIT: no, GPU selection is working fine here.
The GPUs selection works fine in the IPR, or if you switch the GPUs using the IPR or the preview window, but when you press F9/F10 usually all the GPUs are selected for rendering due to a bug that has been already fixed for the next build.

Thanks,
-Juanjo
royk
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Joined: Wed Jan 01, 2014 4:01 am

some texture maps can't come out
Image
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BorisGoreta
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I had the same issue with axyz models, try putting the textures in another folder like desktop or converting them to jpg.
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