Cycles Normal Baking not working (SOLVED)

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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AndreasResch
Licensed Customer
Posts: 78
Joined: Wed Jul 25, 2018 4:53 pm

Hey.

In the Octane versions of Blender, the Normal map baking in Cycles does not work. Not a big problem, but it's annoying to always having to switch from one Blender version to another for baking.

Cheers,
Andreas
Last edited by AndreasResch on Sun Aug 05, 2018 4:35 pm, edited 1 time in total.
AndreasResch
Licensed Customer
Posts: 78
Joined: Wed Jul 25, 2018 4:53 pm

Hey.

I've tried the baking on my Windows 10 system and there Baketools even throws an error (see attachment). Working fine in the normal Blender releases.
Octane_Issue_09.jpg
Cheerio,
Andreas
AndreasResch
Licensed Customer
Posts: 78
Joined: Wed Jul 25, 2018 4:53 pm

Hey.

I think you can forget about this one. It might be related to the version of Blender you based you release on. I've just tried two different Blender releases. With one the baking did not work either and with another one I got a CUDA error. So I will just have to bake in the one release that I have and where I can get it to work.

Cheers,
Andreas
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