Way to isolate textures like in standalone?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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vovoomz
Licensed Customer
Posts: 2
Joined: Sat Mar 26, 2016 1:47 am

I'm sure there must be a way but does anyone know how to isolate and render texture node in Modo so I can see what I'm changing? I remember I could do this in the standalone and it was super useful for scaling textures and seeing the alphas properly.

Any help would be much appreciated!
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

There is no easy way to do this at the moment, although I have had a few unsuccessful attempts to implement this. You can octane.showNodeGraph to display the Standalone version of the scene, however any changes made in this window are not transferred back to the Modo scene.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
vovoomz
Licensed Customer
Posts: 2
Joined: Sat Mar 26, 2016 1:47 am

Oh ok. Thanks for getting back to me regarding this, I'll keep my fingers crossed for the future :)
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