Texture appling issue

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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sinfool2012
Licensed Customer
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

I'm made a curtain and then decided to change it to another mesh. However no matter how I adjusted the texture transform and projection, just couldn't get the same result as before :(

How can I solve the problem?
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niestudio
Licensed Customer
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

Are the UVs for curtain 2 scaled differently that curtain 1?
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
sinfool2012
Licensed Customer
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

niestudio wrote:Are the UVs for curtain 2 scaled differently that curtain 1?
yes, it's different. Curtain 2 has a more complicated UV and is subdivided.
niestudio
Licensed Customer
Posts: 265
Joined: Fri Aug 21, 2015 10:03 pm

sinfool2012 wrote:
yes, it's different. Curtain 2 has a more complicated UV and is subdivided.
Try scaling them down, so that the texture scales up in relation.
This is the same texture, and same number of Polys, but the UVs on the right are scaled up
scaled_UVs.jpg
If you're still having trouble, upload a simple scene.
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti
sinfool2012
Licensed Customer
Posts: 10
Joined: Fri Nov 03, 2017 5:08 pm

niestudio wrote:
sinfool2012 wrote:
yes, it's different. Curtain 2 has a more complicated UV and is subdivided.
Try scaling them down, so that the texture scales up in relation.
This is the same texture, and same number of Polys, but the UVs on the right are scaled up
scaled_UVs.jpg
If you're still having trouble, upload a simple scene.
Thank you for your response! Really saved me.And I changed c4d texture tag projection mode to cubic. Problem solved!
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