Here is my first render with Octane.
9600GT
Render time: 30 min
3215 samples
Pepsi cans
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
The fireflies are there for the simple fact that MLT hadn't been implemented prior to the current release ... they should be gone in the next version.haomaru wrote:hmm are those white artefacts a glitch or bug? or has to do with settings ?
I see many ppl get them, can easily be cloned off for stills , but death for animations. =)
Win XP-64 & Ubuntu 9.10-64 | GeForce GTX 285 | Quad 4GHz | 8GB
Like Cire said
Those are "fireflies" and they are here because there's no Metropolis Light Transport in Octane yet
You can use google to read more about Metropolis Light Transport but its kinda advanced thing
The math is simple, without MLT you get fireflies, with MTL you don't get fireflies
MLT doesn't eliminate the noise due to the samples but it help a lot
Those are "fireflies" and they are here because there's no Metropolis Light Transport in Octane yet
You can use google to read more about Metropolis Light Transport but its kinda advanced thing
The math is simple, without MLT you get fireflies, with MTL you don't get fireflies
MLT doesn't eliminate the noise due to the samples but it help a lot

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Hi,
I'm working on the MLT implementation.
The new release I just posted in the General Discussion forum does'nt have it yet,
as it's not finished yet, i've still a few days more work on it, i'm about halfway done with it.
It will be in the next official demo release, coming in a few days to a week.
Radiance
I'm working on the MLT implementation.
The new release I just posted in the General Discussion forum does'nt have it yet,
as it's not finished yet, i've still a few days more work on it, i'm about halfway done with it.
It will be in the next official demo release, coming in a few days to a week.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- enricocerica
- Posts: 1012
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Yep, nice and indeed MLT will help in this one.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
- bluescorpion
- Posts: 29
- Joined: Sat Jan 16, 2010 6:47 am
Thank god for fireflies.
For a minute I thought those were dead pixels on my monitor
For a minute I thought those were dead pixels on my monitor

MacPro 2.8Ghz Dual Quad-Core Intel Xeon; 18GB Ram, Nvidia GeForce 8800GT; Mac OSX 10.6.4