Render Error with Displacement Terrain

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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dbusmire
Licensed Customer
Posts: 3
Joined: Thu Sep 03, 2015 7:51 pm

I keep getting white artifacts around the border of my water plane when I am rendering a scene with a terrain. The terrain is using a displacement height map from WM3 and the water is just using a bump. Does anyone know what settings to change?
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Win 10 64 | Geforce GTX 1080 | i5 8600 | 32 GB
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face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

It is hard to tell without the scene - however it could be that the displaced mountain geometry is intersecting the water geometry. If this is the case, lower the Kernel->Ray Epsilon.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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