Hello, I have a scene with a mixmaterial with a mask that is composed of a native layer system of c4d, in them there is a video, an image and a noise, the image and noise are in a folder.
The make an interactive render all good, but when doing the final render the material mix only takes a material, it is as if the mask is left in black.
Any idea what it could be?
MixMaterial error on final render
Moderators: ChrisHekman, aoktar
It's not safe to use C4D's native shaders until current versions. So stay away from them until seeing OSL implementation of these shaders.
Octane For Cinema 4D developer / 3d generalist
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3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw