the setup is: cached realflow-particles (prt-format), brought into the scene via xpcache object.
the problem is: every 20 frames (exactly regular!) there is a "fail"-frame being rendered. this already shows in octane standalone after the export from c4d.
in the live viewer this does not happen. also, during the export-process there is no such behaviour visible in the editor.
motionblur is disabled on the particles via object-tag. but even if all kind of mblur is disabled generally via render settings, this happens.
what could be the problem?
EDIT:
sorry, forgot a massively important info: i don't experience this, when i render in the picture viewer.
this happens when i use "export to animated package" and render out of standalone.
unfortunately, rendering in the picture viewer is no option, in this case.
EDIT2:
here's the orbx file:
http://www.mesutcapkin.com/temp/Skiptest_solo.zip
EDIT3 (sorry):
maybe another interesting information would be: the same simulation had been done with 100 times more particles. in that case the "fail"-frame was not exactly every 20 frames, but exactly every 10 frames.
left hand shows the octane version, the right hand shows the standard renderer.

