Renders crash GPU

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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Rik
Licensed Customer
Posts: 423
Joined: Wed Jul 28, 2010 8:57 pm

When performing an edit mesh whilst octane viewport open Octane render failed message comes up.
My mesh has displacement on it. Is this anything to do with...

All renderer based changes since version 3.08 TEST 6:
Fixed rendering hanging on Linux.
Fixed GPU failure if a scene has displacement triangles with degenerated UV coordinates.

...which is from

viewtopic.php?f=85&t=66885&p=336441&hil ... 7b#p336441



I can edit a mesh with no material with the viewport open and there's no problem.

Using win 10
2x 1080s
388.13
3.08 RC 3 - 5.04
User avatar
paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi Rik,
I think your issue depends on Windows TDR while you're using displacement:
viewtopic.php?f=85&t=63700&p=327361&hilit=+tdr#p327361
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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