Renders crash GPU

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Renders crash GPU

Postby Rik » Fri Apr 27, 2018 12:41 pm

Rik Fri Apr 27, 2018 12:41 pm
When performing an edit mesh whilst octane viewport open Octane render failed message comes up.
My mesh has displacement on it. Is this anything to do with...

All renderer based changes since version 3.08 TEST 6:
Fixed rendering hanging on Linux.
Fixed GPU failure if a scene has displacement triangles with degenerated UV coordinates.

...which is from

viewtopic.php?f=85&t=66885&p=336441&hilit=gpu+failure&sid=835ee407039e57650d6955cabe8ec77b#p336441



I can edit a mesh with no material with the viewport open and there's no problem.

Using win 10
2x 1080s
388.13
3.08 RC 3 - 5.04
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Re: Renders crash GPU

Postby paride4331 » Mon Apr 30, 2018 8:43 am

paride4331 Mon Apr 30, 2018 8:43 am
Hi Rik,
I think your issue depends on Windows TDR while you're using displacement:
https://render.otoy.com/forum/viewtopic.php?f=85&t=63700&p=327361&hilit=+tdr#p327361
Regards
Paride
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