Feature Request: Reflection Vector

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Not sure why this has never been implemented before in a 3D program, but looks pretty straight forward. It would be great to be able to look at a mesh and say, "I want a bright highlight to appear right here." So you move the mouse to that spot, right-click "Reflection Vector", and Octane calculates the ray that would travel from your eye through the picture plane, and bounce off the mesh at that point into the scene space. It would display the ray so that you could snap a light source to it anywhere along its length. This should ensure that you get the reflected highlight exactly where you want it without a lot of wasted time with trial & error.
Highlight Calc.jpg
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
User avatar
paride4331
Octane Guru
Posts: 3823
Joined: Fri Sep 18, 2015 7:19 am

treddie wrote:Not sure why this has never been implemented before in a 3D program, but looks pretty straight forward. It would be great to be able to look at a mesh and say, "I want a bright highlight to appear right here." So you move the mouse to that spot, right-click "Reflection Vector", and Octane calculates the ray that would travel from your eye through the picture plane, and bounce off the mesh at that point into the scene space. It would display the ray so that you could snap a light source to it anywhere along its length. This should ensure that you get the reflected highlight exactly where you want it without a lot of wasted time with trial & error.
Highlight Calc.jpg
https://www.lightmap.co.uk/
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Oh I forgot about HDR Light Studio! Neber got a chance to play with it.
Sure would be nice if a reflection vector could get be native on Octane. Would simplify placement of light sources A LOT.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
Post Reply

Return to “General Discussion”