Using baked light-map in rendering

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prayaagk
Posts: 1
Joined: Tue Apr 03, 2018 11:41 am

How to use lightmap baked by Unity in Octane Render?
As I can check, octane is ignoring lightmap created by Unity.

For example, we have some lights with very low importance ( small lights hidden in room ceiling. ) We might not need the effect of it in scene lighting but we will need small effect which can be pre-baked.
Baking such lights can speed up rendering.
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Xhed
OctaneRender Team
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Joined: Wed Jul 10, 2013 10:27 pm
Location: Breda, The Netherlands

Lightmaps generated by Unity will not be used by Octane, as they use an incompatible lighting pipeline.
- Rick
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