Have an issue, and need some help as soon as possible (working on a deadline here):
I have an emitter that is emitting null objects. I have a cloner that is cloning an object onto the emitter nulls. The reason I'm doing this is because I want to use the C4D multishader and don't have time to learn what Octane might be able to do similarly.
The problem is that the live viewer will render all of my cloned particles. But in my picture viewer when I commit to rendering, only one particle is rendered. Any suggestions? Attached a screenshot. Thanks.
Cloning onto an emitter not rendering properly in PV
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You should cache it!
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Hi Aoktar, I cached the particle emitter, but I'm still not getting the particles rendered in the picture viewer. Only the Octane live viewer. Any suggestions?
See attached screenshot. I have the emitter cached with an Octane Object tag, and an octane random color shader. Should they all be applied to the emitter? Or the particle?
See attached screenshot. I have the emitter cached with an Octane Object tag, and an octane random color shader. Should they all be applied to the emitter? Or the particle?
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- Screen Shot 2018-04-11 at 9.19.25 AM.png (12.21 KiB) Viewed 2031 times
Download my free Octane resources!
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I figured it out. I did a mograph cache on the cloner. That seems to get the particles to render in the picture viewer. Thanks!
Download my free Octane resources!
Paper Lantern | Fresh Snow (C4D Only) | Keyboard Displacement Texture | Solar Panel Texture
Mac Pro (2012) | 2x6Core 3.06GHz | 64GB | 1 x Titan Black 6GB
Portfolio: http://www.deltawavefx.com
Paper Lantern | Fresh Snow (C4D Only) | Keyboard Displacement Texture | Solar Panel Texture
Mac Pro (2012) | 2x6Core 3.06GHz | 64GB | 1 x Titan Black 6GB
Portfolio: http://www.deltawavefx.com