C4D takes and motion blur
Moderators: ChrisHekman, aoktar
- bomperstudio
- Posts: 15
- Joined: Wed Aug 26, 2015 4:52 pm
I need the collective hive internet mind. We have a shot that has a 360 bullet time and I need motion blur on it for fast moving rotors. Sorted it with takes in C4D which records the camera ever 10th degree and it works perfectly, issue is it loads the geometry every take when rendering. Is there a better way or is there a way to stop it loading geometry for every take?