Render Adobe (1998)

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Post Reply
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

In c4d, you can load in a custom profile to render to 1998. Can this be done in the modo plugin does anyone know?

To extend this question a bit. What is your typical workflow for modo octane to photoshop to print? Seems like 1998 would be the way to go correct?

Thanks
Win 10, Threadripper Pro, Dual 3090s
TheImageFaculty
Licensed Customer
Posts: 72
Joined: Thu Feb 25, 2016 8:49 am
Contact:

Hi There,

We do print work with Octane and our workflow is to often render out .exr especially when we want render layers etc.

It's then up to the retouch dept to flip the material into whatever colour space they require.

If we render out png's (8 bit) for example I believe the render output is in the sRGB colour space. When opened in Photoshop it's opened in the Adobe 1998 space and worked there.

So I guess I'm saying we don't do anything specific on the Modo/Octane side when working for print.

Cheers
D
The Image Faculty ApS
https://theimagefaculty.com
LFedit
Licensed Customer
Posts: 421
Joined: Tue Jan 22, 2013 12:00 am

Thanks Faculty.

So you typically set your settings to linear / gamma 2.2? How do you work your exrs in photoshop? Or do you typically use a different program to work them in? Photoshop doesn't have much for a linear/exr workflow from what I know....

Thanks again
Win 10, Threadripper Pro, Dual 3090s
Post Reply

Return to “Foundry Modo”