Hi,
Running Win10 pro x64, LW 2018.0.1 Octane Standalone 3.08 RC2 and LW plugin 3.08.0.8.
Having a problem trying to use Octane Texture Image in the LW node editor (both for regular surfaces as for the Render Target editor).
Double-click the node in the navigation panel, and nothing happens.
Loading a 2015 scene where the texture images were present omits them when loading in 2018.
Tried from a new scene, and same problem occurs.
I know this is a dev build, but not sure if I'm missing something?
Thanks
Johan
Octane Lghtwave 3.08.0.8 image texture not working
Moderator: juanjgon
Indeed. Had not yet installed the LW2018.0.3 build. Issue resolved. (he says blushingly; ALWAYS unstall the latest version before reporting issues
).
Love the new LW integration by the way! Curious to experiment with the available BRDF models, the new render kernel(s) and also like the modeler OpenGL render. I can now see what I'm doing!
Thanks for all the hard work!
Johan

Love the new LW integration by the way! Curious to experiment with the available BRDF models, the new render kernel(s) and also like the modeler OpenGL render. I can now see what I'm doing!
Thanks for all the hard work!
Johan