Version 14, imager and general render issue

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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
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grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Hi,

I was needing to use the imager to remove some hot pixels and it didn't work like I was thinking it should. It would work ok in the view port, but when used in the final render the image would become over exposed. I have attached some examples of the issue. Also when I exported a ORBX file from Blender and rendered it with 3.08 standalone again (even with the imager turned off) the Blender plugin render comes out with a higher exposure than standalone. There might have been some fixes between the versions, or I could be missing a setting somewhere? The render speed is much faster with 3.08, 2min vs 6min on 3.07. :D Thanks,

Jason

Version 14, Blender plugin, imager turned on
spider-img-on.png
Version 14, Blender plugin, imager turned off
spider4.png
Version 3.08 Standalone, imager on and hot pixel removal (from ORBX file)
spider5.png
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi Jason, thanks for your report. We will look into it.
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi Jason,
Could you please check the value in "Properties - Scene - Color Management - View" and set it as "Raw" then try again?
PS: We have merged viewport/render camera imager setting into one in 15.1, please check settings in "Camera - Data - Octane Camera Imager" to see whether they are as you expected.

Cheers,
DrawFun
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Thanks DrawFun, that worked. FYI, I'm still using version 14 as 15.1 uses 3.08RC2 which has a Linux bug so I can't render with it.

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
DrawFun
OctaneRender Team
Posts: 379
Joined: Fri Aug 25, 2017 5:02 am

Hi Jason, there is a Linux hanging issue solved in 3.08 RC3 standalone. We will double check and fix it on blender plugin soon.
Cheers,
DrawFun
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